Sunday, 12 December 2010

Lamp

This lamp is one of the object that were the most fun to model, it took more than usual to make it (2-3 hours) due to some changes on the base (had to make it more simple):
Reference pictures:


I tried to follow the reference pictures as much as I could , I made some changes that me and my group agreed upon, that being the lamps base: 

The group requested a light blulb so I made one:
And here is the base, its a bit diffrent from the original design:



 

Wall Clock

This ones shape was quite simple and straight foward.
Reference pictures:
Alright, for this one you need to keep in mind that alot will be made out with proper UV maping, and fine bump maps, as for the object itself:

With the Glass mesh on:
Without the Glass
Other points of view:


Wooden Chair

This model was made in less than 20min... Just a quick doodle of some sort... The proportions might be a bit off but you be the judge of it:
Reference picture:
My Model:

Sofa Chair

This Object was fun to model, and its will look much so much more better when some bump maps are added.
These were the pictures used when making it:
 My Model:
There isnt much to say here;





Mirror

This was the ''chill out'' object, not much work done on it, and there is no need to, simple and as it should be.
Reference pictures:
My model:


Picture Frame

Alright, This was one of the first objects I made... There weren't many reference pictures to go by, but then again, its a picture frame.. How much wrong can I do?
Some reference:




And now my model, I made it unique, giving it a bit of a ''Old'' feel.

There isnt much to say, extrude, extrude, extrude...
The back bit is the unique bit, I didn't want to make it the same as every frame out there so I took a bit of a different approach when making it.

Alright, Time to post some models

Let's start off with the table:


The modelling was quite straight forward, no major issues here are some reference pictures:






And now What I modelled:

The modelling was done quite quick, and keeping in mind the the difficulty of the UV mappin.


The table was fun creating, this is the entire form of the table from a perspective view, this modelld didnt take more then 1-2h to make, cant afford to spend so much time on only 1 item where there are 20 or so to make.

 As you can see form the lower picture I tried to keep the object as functional as possible, which wasn't that hard, there is not much to as about this bit.
The legs were a bit trickier to make, especially since I was making the main bit out of one mesh, there was alot of extrusions aswell as trail and error, the worst part was making it simple (Faces, Edges) for the UV mapping... Hope it worked.
The top bit was as easy as it gets, not much to say about this part.